Planetside 2 nanoweave armor. But instead of removing nanoweave I'd suggest to add other options: 1. Planetside 2 nanoweave armor

 
 But instead of removing nanoweave I'd suggest to add other options: 1Planetside 2 nanoweave armor · Nano-Armor Cloaking · Nanoweave Armor · Frag Grenade · Bouncing Betty · Amaterasu · Response Jacket · Jockey · Caltrop Guerrilla The Guerrilla is an odd set-up for and SMG style Infiltrator in that it makes use of distances that would be considered extreme for an SMG Infiltrator to assault enemy positions in the open spaces

If I didn't. Infiltrators have 400 shields instead of 500, unless you use Nano-armor cloaking. 0. In general c4 camt harm armor iRL unless its in the form of a shaped charge. The full complement. pw) ”PlanetSide 2 Forums. Most players you come up against will have higher than nanoweave 1 or 2 so in a 5050 fight you're going to lose more often than not. 8x VS headshots thats 2. So it is better paired with the nanoweave armor ( health increase) or flak armor if you are facing alot of explsoive ordenance and perhaps first aid certification. Play second line-support at 50-70m also countersnipe. Nanoweave Armor will give you as much help and love than your mummy and you cat ever did. Works with Flak Armor and Nanoweave Armor (they reduce incoming damage before it is absorbed by NMG. It adds damage resistance to small arms for your torso, arms and legs. Assuming 100% accuracy and bodyshot only :adrenaline shield + nanoweave armor on short ttk LMGs or when they're spamming shotguns/maxes. So base health + Lvl 1 + Lvl 2 + Lvl 3 + Lvl 4 + Lvl 5. NMG does work with Flak Armor, and it even absorbs fall damage. 5% Rank 2 - 10 certs: 10% Rank 3 - 50 certs: 12. When activated, the Nano-Armor cloaking device cloaks the user turning them partially invisible, while clearing any spots on them and preventing any further spots from being applied. In general c4 camt harm armor iRL unless its in the form of a shaped charge. Összes Témák. CORRECTIONS! Keep your annotations on! There were three big calculation er. TBH TR is the best for CQC infil, because after your artemis runs out of clip you pull out your sidearm which has a 3 round. Nanoweave effectively gives you 30-50% more time in almost every gun fight. So headshots is a must most of the time. Level 5 of Nanoweave grants 250 extra health, which is basically NW5 AND Flak 2. It will also improve suit slot diversity. PlanetSide 2 at IGN: walkthroughs, items, maps, video tips, and strategies. Nanoweave Armor is a suit slot enhancement available to all non-MAX classes. Likewise, I believe nanoweave doesn't stack with the resist shield (either 12% from nanoweave or 45% from Resist shield, never both), so there's really no point in using the two together. Nanoweave Armor Nanoweave Armor provides a 20% resistance to sniper rifles, and increasing its rank adds additional classes of guns that the. armor 7 to N. Nanoweave Armor will give you as much help and love than your mummy and you cat ever did. lly1 lly1bot | Friendly neighborhood murder-toaster • 2 yr. The idea to change it to 2. The Nano Armor Cloak is meant for use by CQC Infiltrators, every feature of it is geared toward that style of play, the reduced shimmer, the damage resistance while cloaked. #2. That's already half the bullets needed. 5% 10 Nanoweave Armor 3 Health +15% 50 Nanoweave Armor 4 Health +20% 150The Planetside 2 PC servers will be coming down at 3pm (Pacific) / 22:00 (UTC) for a game update. All the details found below. Here's the graph. Regarding shields, it really depends on your playstyle. 3,Assimilate 5 reduces shield by 100. 5% Rank 4 - 150 certs: 15% Rank 5 - 1000 certs: 20% Reminder: all classes except for Max and Infiltrator have 500 HP and 500 shields (infiltrators have 400 shields), for a total of 1000. Rank 2 nano-regen device, it's 1 cert. 0 % resist shield 1. PlanetSide 2 Forums. OhGood 10 years ago #2. This is because you are using the valuable armor space for extra hp, over, say, only taking 50% damage from explosions. First buy medkits, upgrade your class ability, get nanoweave armor if you don't play heavy assault. 3-4 levels of Flak Armor (suit) UPDATE: As of 03/05/2014, Nanoweave Armor no longer stacks with Nanoarmor Cloaking. I was considering grabbing a compensator and a. “ Let's not forget which one retains its 3-hit kill count against targets with Nanoweave armor and those at greater distances. 4x scope for TR LMG. It doesn't give straight-up survivability in 1v1s like Nanoweave did, but the faster shield recharges does increase survivability overall. I tend to swap suits on the go, but I only tend to swap to advanced shields on hunter infil, support medic, or resist heavy. 25If heavy assault can hold weapons with both hands, it's really too strong. Home Forums > PlanetSide 2 Discussion > PlanetSide 2 Gameplay Discussion > Nano-Weave Armor is bad for this game. I will equip Nanoweave Armor™️ in the Nanoweave Armor™️ slot and Medkit™️ in the Medkit™️ slot. Nanoweave does not protect against headshots at all. Nanoweave protects against everything. If a resistance is positive (eg. Fairly limited effect, but you may survive anther bullet or two - Flak armor. Vamfire Havain. Nanoweave Armor 2 Health +12. 2. Max nanoweave gives 20% damage reduction from bullets. If they have even nanoweave I, or are 16 meters away, that jumps up to three headshots to kill. CryptoYou're not aiming for the head. Nanoweave Armour; Should it be Nerfed? | Planetside 2 Gameplay - YouTube Nanoweave Armour is without a doubt the most impactful suit slot, and has. Nanoweave does not protect against headshots at all. The Reaper DMR feels nice to use, if not for Nanoweave Armor hardcountering it at CQC. Combine the 3-4hit kill potential with clientside hit detection and it can seem like people just outright delete you with no chance to retaliate. Get 1x scope first, then few cheap ranks of Nanoweave armor. get 50 certs and unlock the mobile spawn point utility for a sunderer. PlanetSide 2 Forums. Subreddit for the Planetside Franchise, a series of games developed by Rogue…Discussion in 'PlanetSide 2 Gameplay Discussion' started by Meshblorg, Jul 17, 2014. No longer reduces movement speed. Grenade bandolier and flak armor (point holds and grenade spam) can be useful in specific situations too. You still need to hit the target. It is auto-granted at rank 5 to the Engineer, and is otherwise unlocked and upgraded using. 22. @planetside2. Nanoweave stacked with Nano armor cloak and I had more EHP than a resist shield heavy when cloaked. For your Infiltator : unlock recon darts and spam them in. 3-4 levels of Flak Armor (suit)UPDATE: As of 03/05/2014, Nanoweave Armor no longer stacks with Nanoarmor Cloaking. PlanetSide 2. Or you just not landing enough shots. #3. Carry 2 additional grenades 500 Nanoweave Armor 1 Health +10% 1 Nanoweave Armor 2 Health +12. In other words, it increases the potency of health and shields by 25%. You can change the sidearm with underboss or commissioner if. 65% resistance to small arms at the height of its infamy, if I recall. This does not stack with Nanoweave Armor. Faster repair tool for engineer. The 3rd option is Nano-Armor cloaking, but I don't know if it's good at all. Nanoweave does the same thing far more consistently, and is more integrated into how weapons are balanced. For suit mod do I want Sprint, Shield Capacity, Nanoweave, or chameleon. Because new players die mostly to explosions. then nanoweave, incase some people come hunting you, stalkers especially. Cost: 11 certs. If you are REALLY good at headshots, consider the Daimyo. 11 votes, 95 comments. Scr1nRusher, Jul 4, 2014 #2. Nanoweave and Resist don't stack anymore (just like Flak and Resist), but Nanoweave and NMG do because the new nanoweave resistance DOES apply to shields. After the nanoweave nerf flack armor is the best suit equipment to pick. Covert Drop Implant. 143dmg 10m, 143-40% (57,2) = 85. PlanetSide 2 at IGN: walkthroughs, items, maps, video tips, and strategies. 1x reflex sight, forward grip, and softcore ammo. This was not intentional and it was granting the Heavy Assault too much survivability when. So, I've really taken a liking to the heavy assault class. Subreddit for the PlanetSide franchise, a series of games developed by Rogue…These archetypes, previously relegated to meme tier, received an absolutely enormous buff with the nerfing of nanoweave armor and the introduction of extended magazines. There is comming a change to nanoweave armor, so hopefully this will help offset some of the headshot to body shot ratio. But if you are a Headshotwizard and can get enough kills to keep the shield charged, you might consider Adrenaline Shield (Max rank. No longer reduces movement speed. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Assuming, of course, the next instance of damage you take is a small arms (etc. For instance, if you usually gear up a Stalker Infiltrator with Nanoweave Armor, the Cortium slot. Tommyp2006 , Nov 4, 2014. But for starters i would recommend some levels of Flak armour. Gm 3 full armor compared to other native 500 supports. KupoRU. Nanoweave Armor is a certification for all classes except MAX. All Discussions. sempre se ne possediamo uno. And it benefits a lot from Nanoweave armor. Rank 1-2 nanoweave immediately with your first certs, great return on investment. I use Solstice (the vanilla carbine) with a 4x cross-sight, flash hider for night/medium range battles, forward grip, 2 C4 bricks, and nanoweave armor. 6 bullets to kill 2. PlanetSide 2. get back previous state of Nanoweave Armor (e. 35% dmg reduction (max rank) is nothing to sneeze at; it's very noticeable. Standing still is a death sentence and the resistance buff is way too tiny to make up for that, not to mention that it doesn't even protect the head and you won't have any protection at all for these 2 seconds. Next big update we get it's going to make you run 10% slower, so I guess it's up to you whether the 20% resist to all small arms damage in the game is worth. It is unlocked and upgraded using Certification Points. Nanoweave Armor will be your best friend because of its resists. New nanoweave didn't improve the performance of players mostly going for headshots already (sweats). With a Nanoweave Armor you can compensate and get more survivability. I use revive grenades (find them more useful than frag grenades in most situations). absolutely correct statements. Perfect time for reviving dead teammates and recharging shields and ability energy. Every wave of newbies Miller has had in the last few months, have been, through no fault of their own easy pray, why they don't have nano-weave at a significant level. . Below the line, you should turn it off. With the medic you have the ability to heal yourself, with nanoweave armor and skilling up your ability a bit is pure win. Spawn Beacon for Squad Leader. Eventually, go to passive certs and buy the first level or two of faster hacking (1, 10, 30 certs I think). If I'm going to be fighting out in the open or in a. 86K subscribers in the Planetside community. Medkits. All HA shields are not effected by nanoweave armor or flak armor. medkits are really good for repositioning and is real handy for new players Reply replyPlanetSide 2 Forums. Now, for tech plants/amp stations, nano weave. 4x) optic on it. If you want the maximum power in single 1v1s, go for Nanoweave. Does Nanoweave Armor stack with Nanite Mesh Generator / Adrenaline Shield? There seems to be different sources. It doesn't make a massive. absolutely correct statements. "The" meta is Heavy Assault with MSW-R/Orion/Gauss SAW/Anchor, Commissioner, Decimator, Adrenaline Shield, Nanoweave, Medkits, Assimilate, Athlete. Nanoweave Armor (Suit Slot) Equipping Nanoweave now reduces base movement speed by 10%, and Heavy Assault Shields are no longer affected by Nanoweave's resistance reductions. I'd recommend NMG for most players as it's simple and works pretty well. I dressed this implant, got under a shot from the bulldog, -500 hp of the shield flew off, as it should be. Rangefinder Implant and VR targets (shooting range) Was in the VR training earlier testing out different weapons in the shooting range. = All very similar, having either 4 or 5 shell tube magazines and capable of killing someone with nanoweave armor in 1 shot if all pellets hit at close range. The other two shields offer 450 extra health including in the head, but when hit in the torso you still have 20% nanoweave armor so you get a total of 540 extra effective. I'm really enjoying it. 5% 10 Nanoweave Armor 3 Health +15% 50 Nanoweave Amroe 4 Health +20% 150PlanetSide 2 Forums. Nanoweave Armor is a certification for all classes except. About. PlanetSide 2 Forums. Bringing it back down would keep people from surviving mines as well and reserve that for just Flak Armor. Commissioner is a consistent 2 headshot kill against any HA, and a consistent 3 bodyshot kill against full nanoweave armor, whereas Underbooss cannot 2 headshot a full health Resist HA, and a will need an extra bodyshot against Nanoweave. Give them access to AV rounds as an ammo type for bolt action rifles, lowering damage to 450 before 25m and 250 after 200m. But should it. Buy the Night Vision scope for your Orion. It is said that NMG is unaffected by Nanoweave Armor. Dev Note: As part of the ongoing experiments with Nanoweave, we're pulling off the movement speed reduction and moving the resistances of sniper rifles into their own. I suggest to rework most suit so they really be sidegrade when compared to nanoweave or flak armor. Dedicated Spawn Valk w/ pilot, parked @ flight ceiling above triple-stack [ IMPORTANT! ] Step 1: Eject, and pop Resto-kit a second before landing. the suit slot "Nanoweave armor" originally just gave a flat HP boost to the character. (Gives you 100 default shields, and at max 35% resistance to small arms which lets you survive sniper headshots). Medics effectively get an extra round worth of life popping their AOE heal. A level 2 of Nanoweave wich is VERY VERY CHEAP allow infantry players to survive an headshot , fully certs the. Nanoweave Armour, one of the more controversial aspects of infantry customization in the game saw an update in the Arsenal Update. biased toward your precious NW armor. If they have nanoweave armor and are past 75m it becomes 4 bullets to kill. My NARS and Regen implant aren't even maxed out and it repaired the damage of one Symbiote tick in 1 second instead of 2. Nanoweave Armor: This one will reduce all small arms fire damage by 20% (effective hp/shield goes from 900->1125). PlanetSide 2 Forums. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. PlanetSide 2 Forums. Its effectiveness goes down with the amount of hp you have left. If you already kill people easily and want to play more aggressively, go ASC. Increasing the headshot multiplier to 2. You get the most EHP and even if your reaction time isn't the quickest you can still hit "F" at any point while taking damage and get the full mitigation. PlanetSide 2 Forums. Skallo. Honestly Nanoweave armor is the best choice sure with a good squad, aiming and postioning you can use the others but hands down nanoweave is the only way to go. The Vanu HA starts with one of the best weapons (Orion) in the game so you won't need to upgrade. But what does it mean for. Yes the movement reduction is annoying but with a nanowaeave you do boost your survivability by a bit which is noticeable during most fights with and without it. #2. 95% of players who touch this game aren't that good anyway. Planetside 2 actually has a very long TTK compared to most shooters, but since there are hundreds of potential enemies that can shoot you, it'll seem like you die instantly quite often. Infantry/MAX Cert Lines. Nanoweave Armor. Nano-cloak takes a bit more familiarity with the class IMO to use better. Knowledge is power. Grenade bando and nanoweave are interchangeable in my experience. Redeploy by pressing U. 14. So it's just archer? for 1000 certs? How many people use archers today? How many people use them on infantries?Nanoweave is still going to be king while solo, but its removal probably will have zero effect on the NPE nor will it "make weapons better". Which Suit Equipment for the Heavy Assault would you pick first?. It is unlocked and upgraded using Certification Points. PlanetSide 2 Forums. Nanoweave armor is good against anti-personnel weapons. Have you considered putting on Nanoweave yourself? You know. Nanoweave just helps with people. PlanetSide 2 Forums. The nerf to adrenaline and removal of nanoweave put resist shield back into a proper place. I have the shield up at full health and 1-2 bullets to the torso is all it takes to not just knock down the shield, but instantly kill me. VX6 is a hipfire weapon, Zenith for you when you have ADSitis. Combine its shield ability + Nanoweave armor + LMGs which are the best and the most versatile overall weapons for close and mid range fight and you have the absolute OP infantry class which will easy win every 1v1 situation. 4x scopes for the TR Carbine. See above plus: Weapons - PlanetSide 2 (fisu. Max revive tool and regen device. PlanetSide 2. So far, I've placed certs into Nanoweave Armor (rank 2) as well as Resist Shields (rank 2). Planetside 2's learning curve is steep, so don't get discouraged if it feels like you're not improving. Dedicated Spawn Valk w/ pilot, parked @ flight ceiling above triple-stack [ IMPORTANT! ] Step 1: Eject, and pop Resto-kit a second before landing. Assuming, of course, the next instance of damage you take is a small arms (etc. Ability: Nano armor cloak. Rank 5 special ability: affected deployables will also automatically repair themselves for 25 health per second. 3. They can be used on every class in every situation. Nanoweave and Kinetic Armor MAX’s Kinetic Armor and infantry’s Nanoweave Armor now reduce different resist types by 20%, based on rank, instead of increasing the amount of resistance with each rank. For starters, Nanoweave and Flak armor are a must-have for any players, dependent on what the combat situation requires. gun: whatever gun (if you got off the flash you're probably dead anyway) cloak: armor cloak. These 3 factions/empires are The Vanu Sovereignty, The New Conglomerate and The Terran Republic. With nano, you will have 625 hp and 625 effective shields, for a. It takes 2-7 AV mines (specialized anti vehicle device) to kill a sundy while 2-3 c4 will do it ( generalized device). C4 isnt as much of a factor, if someone c4's you you're either in the wrong place to begin with or they're trying hard in. All of them currently use AV mines, AV turret, Sticky grenade and Nanoweave armor. Fellow Auraxians, I own the Symbiote Implant and I found out it is eating 100 health every 10 seconds, which does not match the the description (see below, Level 1): Passively receives 20% small arms resistance. There is cosmetic armor that can be only be aqcuired through station cash or directives. 9 bullets to Kill 2. Recommended suit slot to maximize combat performance, and have a greater chance when going against Heavy Assaults. Some debatable options are: Have the ASC passively increase shield capacity by 50 (stacking with aux. The fact that wrel doesn't understand this very simple gameplay interaction is fucking baffling. After the nanoweave nerf flack armor is the best suit equipment to. Full nanoweave outside of 85m requires another bullet still bringing it to 5 to kill. Make sure you get nanoweave armor. It is unlocked and upgraded using Certification Points. The HA's overshield acts like a slightly stronger version of Nanoweave for the HA, and puts the HA on even footing against Nanoweave'd classes even if you forego NW. Since I play CQC a lot as an infiltrator, I made the conversion to Nano-armor cloaking a while ago. Vanu have pretty limited LA options. Basically, the lower your sensitivity, the more you need to move your mouse around, but the easier it is to aim and the easier it becomes to compensate for hard recoil patterns. Combining Bionics with the list above will give options to do all kind of stuff. 9%. After the nanoweave nerf flack armor is the best suit equipment to pick. PlanetSide 2. PlanetSide 2 at IGN: walkthroughs, items, maps, video tips, and strategies. This is my favorite type of jets, i use it on 7 of my 8 LA loadouts [Medic]: "Granade bandolier" + "revive granade" for medic is a good choice. PlanetSide 2 is an all-out planetary war, where thousands of players battle as one across enormous continents while utilizing infantry, ground & air vehicles, and teamwork to destroy your. Restoration kits. Rangefinder Implant and VR targets (shooting range) Was in the VR training earlier testing out different weapons in the shooting range. soo yeah nanoweave armor gives u little bit resistance to small arm projectiles, does it mean it blocks bullets? i have fully upraged nanoweave armor and i take same amount. Nanoweave Armour, one of the more controversial aspects of infantry customization in the game saw an update in the Arsenal Update. Restoration kits. (=> Credit to Nico101) (Edit: I'd personally recommend using forward grips on the GR-22 and Carnage. It was great when they used to, and made a hell of a lot more options for loadouts. . removing both nanoweave and ASC is the best option, then giving new players like 2 medkits. Always Adrenaline Shield and Nanoweave Armor. The whole Rambo thing is cool in theory but usually doing that just gets me killed. Pielord Sep 23, 2018 @ 4:11pm. The Medical Kit is a utility slot consumable available to all non-MAX infantry classes. Infantry/MAX Cert Lines. Usually enough to require one. It makes you completely immune to the effect of the new EMP (except vision scramble) so that's an extra bonus right there. The Wiki says it does not stack, its only effective when the shield is inactive or depleted while on for example the iridar site tells that it does indeed stack with the overshields but not with the resist shield. MAX OUT the heal tool, it's one of the best investments in the game. But this downside makes it way too situational. No. 5. 31 votes, 95 comments. Ex 3. PlanetSide 2. 20%), it reduces the amount of damage that unit receives from that resist type. Nanoweave Armor will be your best friend because of its resists. Frightning89. Nanoweave armor increases two rounds for both weapons to kill. So I can effectively have 40% if I use Symbiote. Frightning89. Rumor of their presence has become synonymous with unease and paranoia,. If you already kill people easily and want to play more aggressively, go ASC. 2x and 3. It's reliable and easy to use. This effect only protects against small arms damage, not explosives. 1. Right now, a single level of Nanoweave Armor will result in the soldier surviving the splash from any single HE round. now im usually a 1. Combat surgeon helps fix that. no -10% speed reduction, because the speed reduction is made in favour of snipers) 2. defense: nanoweave armor. Carapace implant. But instead of removing nanoweave I'd suggest to add other options: 1. NMG ties an unbroken adrenaline shield at 11s of regen, and a broken adrenaline shield at 8s. I call BS on your statement , iam pretty sure that 90 % + of the player bases use exclusively the nanoweave suitslots and those who dont are noobs or peoples like me who dosent want to resolve themself to play cheapNanoweave for survivng 1v1 (does not stack with nanoarmor though) Medikit for fast heals Emp grenade bec its like the best grenade ingame for me. The reason I use nanoweave over flak armor is because the nanoweave will almost always keep you alive after a 1v1 infantry fight, which occur much more often than I would like them to. nanoweave does not add raw hit points anymore. Full nanoweave outside of 85m requires another bullet still bringing it to 5 to kill. 2x dmg. On top of that, there's this suit item everyone can, and almost always do, use called nanoweave armor that gives you a 20% damage reduction to small arms fire, except for headshots. Just had a. It is auto-granted at rank 5 to the Engineer, and is otherwise unlocked and upgraded using Certification Points. If you're in doubt, go with Nanoweave. (Do you really want to hurt me!? It fits the QQ armor theme. 8 dmg 1000hp/85. Lightnings will still be destroyed with two well-placed bricks, but the damage of each brick is significantly reduced, complementing the small size and maneuverability of the platform. The kit can be used to repair any allied Vehicles, MAXes and Defectors, most deployables, Generators, and constructs, at. r/Planetside • Old Planetside 2 lighting was just something else. Rank 1 Nanoweave now reduces Sniper Rifle (resist type 20) damage received by 20%, instead of Small Arms (resist type 2). Class-specific suit slots are covered in. Theoretically, it's something like 2000 max for a NW+NMG. Nanoweave Armor. Flak helps a lot against explosives. It kills everything efficiently. PlanetSide 2 Forums. TLDR: Adrenaline shield, Nanoweave, MSR-W when solo. Home Forums > PlanetSide 2 Discussion > Class Discussions > Heavy Assault > Shield up. Leaders of legacy NSO Outfits can now permanently align their Outfit to a. Nanoweave Armor 2 Health +12. Symbiote and Nanoweave Armor do work properly on the PC version of the game, so it'd be interesting to see here. It can be a daunting task for beginners to Planetside 2 when deciding what to spend their first certs on. I'm trying to figure out what is the best loadout. 5 + ttk game it make a humongous difference in the outcome 1. Three weeks into Planetside 2 and enjoying it so far, when I'm not being run over by allies. If they ever did remove nanoweave, they'd somehow need to rework symbiote as well. Nanoweave armor protects (adds resistance) to the users regen shield. Avoid heavies and medics if possible, because you likely will not kill them, no matter how incompetent they are. Each subsequent level of Nanoweave Armor after the first adds another resistance type to the 20% damage reduction benefit of the enhancement. This is a must-have item. The Excursion Kukri is a melee weapon available to all factions. Step 3: Profit. Second, most of your time as a medic should be spent in close quarters supporting squads in infantry combat, so the damage you take will. It will also improve suit slot diversity. It was my favorite suit slot before they nuked Symbiote from orbit and it's probably my favorite now, although being able to justify Flak Armor is nice when there's a lot of A2G and HESH spam going on. it doesn’t stack with Nanoweave and Flak Armor, but it says nothing about symbiote. 5% increase in total EHP. The strength of Nanoweave against the valid damage types remains the same as before; Headshots will now always bypass the Nanoweave resist and do full damage; Nanoweave no longer stacks with the Heavy Assault’s Resist Shield ability. The Sirius is about sustainability, high firerate with a very large magazine, and for an SMG very high Projectile speed. Nanoweave 4 is equivalent to 1176hp, while nanoweave 5 is equivalent to 1250hp. Flak Armor is a suit slot enhancement available to all non-MAX infantry classes. First, flak armor was nerfed. Subreddit for the PlanetSide franchise, a series of games developed by Rogue…PlanetSide 2 Forums. That and nano-armor cloak depletes pretty quickly. NSO are about to get NSO specific weapons (that other factions don't get). I've been calling for SOE to take a closer look at the balance of bolt action rifles particularly with regards to nanoweave armor SINCE APRIL, which had been causing head shots to be blocked from ridiculous ranges (worst case was 30m with a suppressed bolt driver/m77b/xm98 against a NW5 target). Home Forums > PlanetSide 2 Discussion > PlanetSide 2 Gameplay Discussion > Nanoweave armor as no place in a game like this ! Remoove or Make the shield recharge have a penaltIf you're trying to be the guy flying past enemy lines to plant C4 on enemy Tanks and Sunderers, flak armor is a very good choice. Not complaining, just wanted to see if I was alone with this. PlanetSide 2 Forums. Passively receive 20% small arms resistance. I still just as likely to win/die in a firefight no matter if i use over-shield or not. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Armor: The whole Nanoweave for every situation idea is ok, but tbh a HA doesn't gain as much from NW as other classes do. Home Forums > PlanetSide 2 Discussion > Class Discussions > Heavy Assault >. Nanoweave isn't about gaining an advantage or customizing your build. But the effectiveness of the resist shield is highly dependant on your health. nmg shield and nanoweave armor (I've only tried nmg and resist, nmg seems like a good all rounder shield) In tower fights (and close quarter fight bases), I ditch the forward grip and throw on the laser. It is unlocked and upgraded using Certification Points. ) bodyshot - not a headshot or legshot. Advanced shields is a strong general use suit though. Discussion in 'PlanetSide 2 Gameplay Discussion' started by Vulpecula07, Jul 9, 2018. NO N. If you empty an entire clip of your gun (carbine/AR) into somebody at around 30m, they most likely won't die unless. Go to Planetside r/Planetside. Adrenaline Shield is easily the best but only if you're good enough to utilise it to it's full potential. I'll answer you when you answer when ps4 gets valentines day at the least, or fix the time. thinking about advanced shield capacitor in these loadouts tho. Even though Rebirthing technology has nearly eliminated the concept of fear on Auraxis, the Infiltrator remains one of the few things soldiers still dread. Advanced shield capacitor makes your blue health bar regenerate faster. Nanite Systems | PlanetSide 2 Wiki | Fandom See patch notes as well. Engie- flak armor fo lyfe. Unlock and use your Medical kits as often as possible. The shield can absorb up to 450 damage from any source, based. I'd aim to get it up to at least 3 if not 4 to help make you more competitive. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews.